https://youtube.com/playlist?list=PLZawIL4qSegoz4l5759suS2gWjfifnamf&si=PUNpFH-aBeFTGC7E


Below are optimal and consistent strats for all Any% NMG non-minion fights. "Optimal" here is subjective - for example sometimes speed is sacrificed for the sake of safety, or a negligible timesave is sacrificed for the sake of elegance. However, a lot of time was spent making the strats as good as possible for an RTA run done by a human.

For combo definitions and notation, refer to the Defined Combos page. Relevant combos for this category are: Bx, Bx*, Cx, Cx*, D.

Optimal Fight Notes

These are designed to be viewed during the run. It is recommended to copy-and-paste them to a text editor like Notepad and have it opened throughout the run.

           Fight 2   SSSJSSS           _2
             Dad 1   SSJSSS 'SSSJSSS   _2
            Cavern   B2^5              _0
         City Gate   'JS;              _-?
          Cauldron   JJ C1*;           _?  (parry if close)
       King's Gate   B2^5              _1..
 Construction Yard   C0*;              _1
  Machinery Ground   B2^2 B2*          _2
         Reservoir   B2^3 B1 B2*       . _1...
             Dad 2   SSJSSS 'SSSJSSS   _2  (no spam)
   Coronation Hall   B1 B2^5           _0...
    Martyrs' Tower   B1 B2^5           _1..
         Windmills   B1 B0 B2^5        _1..
Marshalling Ground   'B0 C1;           _1...
      Sun Temple 1   B1 B2^3           . _1...
      Sun Temple 2   'D;               _2...
    Heaven's Stair   D;                _1
       Alchemist 1   B1 ... B2^4       _0
       Alchemist 2   B1^2              _0
          Hunter 1   B2^2 B1           _1..
          Hunter 2   B2^2 B1           _0..
          Hunter 3   'B2^3             _2...
         Warrior 1   'JS;              _-?
      [black aura]   EJ' 'EEE;         _-?  (judge)
       [blue aura]   SJ' 'EEE;         _-?  (judge)
         Warrior 2                     _-?
       Concubine 1   B1 B0 B2          _0...
       Concubine 2   B0^5              _0..  (down-right)
        [elika up]   B0^3 B1           _0..
       Concubine 3   'B0 B2^2          _?...
             Dad 4   'B1 B2^5 B1       _2...

<aside> ‼️

Important: You should read the guide on Chaining Combos & Aura Avoidance to be able to execute these fights!

</aside>

Playlist

Moreover each of the above fights has an accompanying video, so that you can see the notation in action. Each video also contains more details in the description, including tips and tricks for the runner, as well as strat-hunting notes such as rationale behind the strat. It is encouraged for a runner to watch all of the videos (they are very short) and skim through the descriptions. You should compare what you see in the video with the notation above to make sure that you understand it. Once you get used to this, doing it this way should be both easier and faster for most fights, compared to blindly spamming combos and hoping for good RNG.

https://youtube.com/playlist?list=PLZawIL4qSegoz4l5759suS2gWjfifnamf&si=PUNpFH-aBeFTGC7E

Saves

To practise these fights, you can find the saves for each fight below which contain precisely the same conditions as every fight in a real NMG run.

https://www.speedrun.com/pop_2008/resources/x9jgu

<aside> 💡

The playlist and saves reflect Nukie’s pre-drop-glitch route, so some fights might be slightly different for the modern WR route, but the videos should still give you a good idea.

</aside>

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