In order to avoid auras, it is first important to know how to chain combos together. For example, for chaining some combos, you can simply attack immediately after finishing the previous combo, but for others you have to move forward first - else you won't reach the enemy.
[https://docs.google.com/spreadsheets/d/1rXlIkqb2hIDPtnZ9ovHf5JfZkCy2AQ9cwrYlyK6j1LE/edit?gid=0#gid=0](https://docs.google.com/spreadsheets/d/1rXlIkqb2hIDPtnZ9ovHf5JfZkCy2AQ9cwrYlyK6j1LE/preview?gid=0#gid=0)
See above for an overview of how to chain all relevant combos. For example, during a Dad fight, a B2
combo can be followed directly by an E
attack (this could be another B2
combo) without taking a single step forward, however a B1
combo cannot, as it needs a step forward before an E
attack. On the other hand, trying to follow any B
combo with a J
attack will result in failure as Dad is simply too far to do it quickly.
When auras and abilities are unlocked, they can still be avoided for most fights. In fact, if all fights are executed correctly, then the only fights with the potential of triggering auras are the Warrior fights.
At the very start of the fight, the enemy never uses an aura. Therefore for the first combo we are free to do whatever we like, as long as we don't get attacked by the enemy first. Likewise for the second combo the enemy generally doesn’t use an aura*. But that's where the fun ends - or does it? Once we execute our first two combos, an aura can be triggered in three ways:
Therefore we can avoid auras by avoiding all three of the above. So:
B
combos, an easy way to see when the animation has finished is to look at the Prince's legs: once the legs stop moving it is safe to begin another comboFor example, we can chain multiple B2
combos without triggering any auras, as long as the first E
attack in each combo is timed correctly. As per the document above, for the Alchemist, we must also move a tiny bit forward between each combo (literally 1 frame of movement is enough) and then time the E
attack.
<aside> đź’ˇ
B2
, B1
, or B0
combos. If we start the fight with other combos or unfinished variants of the aforementioned combos, then the behaviour may very well be different - this simply hasn’t been tested.Likewise the rest of this advice may not be true in an objective sense but it is true for all combos that we care about.
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