S = Sword
E = Elika
J = Jump
G = Gauntlet
' = Block/Parry/Cancel
; = Knock enemy into wall/ledge/object/corruption

B0 = JSSS
B1 = EJSSS
B2 = EEJSSS (best dps unblockable combo)

B0* = JESEE
B1* = EJESEE
B2* = EEJESEE

X^y = X X X X ... X (y times), e.g. B2^3 = B2 B2 B2 = EEJSSS EEJSSS EEJSSS

_x = dash forward x times
. = wait
.. = move forward slightly
... = move forward a lot or until can no longer move
       Fight 2   SSSJSSS           _2
         Dad 1   SSJSSS 'SSSJSSS   _2
     Warrior 1   'JS;              _-?
     Warrior 2                     _-?
   Concubine 1   B2 B1             _0...
   Concubine 2   B0^4              _0.. (down-right)
   Concubine 3   'B2^2             _?...
Heaven's Stair   JGJG;             _1
   Alchemist 1   B1 ... B2^3       _0
   Alchemist 2   B0 B1             _0
      Hunter 1   B2 B1             _1..
      Hunter 2   B2 B1             _0..
      Hunter 3   'B2^2             _2...
         Dad 4   'B1 B2^5 B1       _2...