Refer to Level Shorthands for the level names.
Notation
- Text colour of a level denotes the main plate required for the level. White means no plate required. If there are unintended NMG ways to skip the plate, it’s still marked White (ex. CY )
- Background colour of a level denotes the secondary plate required to get the 5 extra seeds. If there are unintended ways to skip the plate, it’s still marked with the appropriate colour.
- PS: You don’t have to keep a keen eye on the above information if you are just using this for reference, it is more for inducing route ideas for strat hunters.
- X => Y means the intended path from level X to level Y up-to the middle platform.
- X <=> Y means a full loop up to the middle platform and back.
- X <= Y means the intended path to level X from level Y starting from the middle platform.
- Some levels have a straight path between them. In that case, the arrow simply indicates the direction of traversal. But the gist is that the level on the left is the domain where the whole path lies.
Route
- Heal CV
- Collect seeds in CV => CG
- Heal CG
- Collect seeds from CG <=> ToA loop
- Collect seeds in CG <=> CV loop, fast travel to CV
- Collect seeds in CV => CL
- Heal CL , fast travel to Temple
- Get Red Plate, fast travel to CL
- Get down using the vine path
- Collect seeds in CL <=> CV loop (skip last 2)
- Collect seeds in CL => KG
- Heal KG